ECPIU Mobile Apps – Interaction and Design Patterns Discussion
Description
A minimum of one to two pages with a minimum of two U.S. references and links to the references that can be accessed by anyone.
Throughout this unit, you will be reviewing a lot of information regarding the lifecycle of mobile app activity and designing apps for diverse mobile devices. Now more than ever designers and developers are being asked to create apps for a variety of tablet devices.
Instructions
Develop your responses to the questions below, which will address the life cycle of an Android activity and designing for diverse mobile devices. Remember to use your textbook and another academic resource for your research.
- Explain the lifecycle of an Android activity from beginning to end including the four states of an activity.
- Using the links below, discuss two design best practices for Android that will allow developers to avoid the most common design pitfalls.
- Using the link below and other resources, compare and contrast best practices for tablet development compared to smartphone development.
References
Hoisington, C. (2016). Android Boot Camp for Developers Using Java: A Guide to Creating Your First Android Apps (3rd ed.). Cengage Learning.
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